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Old Jul 03, 2005, 06:09 PM // 18:09   #21
Frost Gate Guardian
 
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I dont know about the max, but hale staff heads I think have a minimum of +3 hp. They aren't as strong as fortitude wrappings.
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Old Aug 17, 2005, 02:45 AM // 02:45   #22
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could've sworn that all warding and shelter were maxed at 7 ?
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Old Aug 17, 2005, 04:17 AM // 04:17   #23
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Axe/hammer/sword/bow/staff of Defense is definitely 4-5.
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Old Aug 27, 2005, 07:20 PM // 19:20   #24
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i have a question, i have a staff with 2 3 upgrades and is max dmg. i dont like one of the upgrades as it doesnt go with my classes, i would like to take a upgrade from another staff and put it on my other won but i dot know what upgrade goes with wich one ( like is the one i want to replace the staff wrapping or head). is there any why to find out with out destroying the great weapon i have. plz help me
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Old Aug 27, 2005, 07:38 PM // 19:38   #25
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Give the stats of yur staff and I can help you out. For example: Hale Holy Staff Of Defense. Okay, the Hale part will have a plus to health and the defense part will say something like +5 to armor. There should be a list of upgrades and thier prices around here somewhere. Just do a search, find the list, compare what you have to what's on the list and that should tell you which upgrade is which.
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Old Sep 07, 2005, 02:24 AM // 02:24   #26
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thanks alot
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Old Sep 07, 2005, 05:57 AM // 05:57   #27
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Heres a list of weapons the updates can be added too

Swords
Brute
Butterfly
Canthan Blade
Canthan Machete
Canthan Saber
Canthan Shortsword
Crusaders
Crystaline
Dragon
Falchion
Fellblade
Flmaberge
Forked
Gladius
Krytan
Long
Plasma
Rekki Blade
Rinblade
Scimitar
Sephis
Shadow
Shinning Gladius
Short
Spatha
Tribal
Wingblade
Wyvern Blade

Axes
Battle
Battlepick
Chaos
Charr
Cleaver
Double Blade
Dwarven
Great Axe
Greater Summit
Hand
Hatchet
Krytan
Piercing
Sephis
Serpent
Sickle
Spiked
Summit
Titans
Tribal
War
White Scythe

Hammers
Ball
Break
Dwarven
Edron
Ettin
Foehammer
Gian Slayers
Greater Summit
Magmas Arm
Mursatt
Rams
Righteous Maul
Runic
Shining Maul
Summit
Swamp Club
Twin
War


Wands/Rods
Air Wands
Cane
Deadley Cesta
Earth Wand
Fire Wand
Holy Rod
Smitting Rod
Truncheon
Water Wand


Bows
Composite
Dead
Eternal
Flatbow
Half Moon
Horn
Ivory
Longbow
Recurver
Shadow
Short
Storm


Staffs
Accursed
Air
Bone
Dead
Earth
Fire
Ghostly
Holy
Inscribed
Jewelled
Raven
Sacred
Serpentine
Shadow
Smiting
Water
Wrathful

Shields
Ageis
Bladed Buckler
Charr
Crimson Carapace
Crude
Defender
Eternal
Magmas
Militia
Ornate Buckler
Reinforced Buckler
Round
Shadow
Shield of the Dead
Shield of the Wing
Skeleton
Skull
Spider
Spiked Targe
Stone Summit
Tall
Tower
Warlord Summit
Wooden Buckler


Off Hand Weapons
Ankh
Divine Symbol
Flame Artifact
Frost Artifact
Grim Cesta
Healing Ankh
Idol
Inscrobed Chakram
Jeweled Chalice
Protective Icon
Scroll
Storm Artifact
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Old Sep 07, 2005, 06:26 AM // 06:26   #28
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Quote:
Originally Posted by Mario 64 Master
Axe/hammer/sword/bow/staff of Defense is definitely 4-5.
Yes it is, 5. Ive never seen any Defence (vs everything) 6 or higher
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Old Sep 16, 2005, 01:27 AM // 01:27   #29
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What about Charr and Tengu slaying upgrades?
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Old Oct 03, 2005, 01:35 PM // 13:35   #30
Jungle Guide
 
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So canes *can* be upgraded, theoretically? And chakram/foci?
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Old Oct 26, 2005, 09:22 PM // 21:22   #31
Jungle Guide
 
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Quote:
Originally Posted by FalconDance
So canes *can* be upgraded, theoretically? And chakram/foci?
Not at this time. They can have inherent modifiers (extra energy/health, fast casting bonus, etc.), but can't be upgraded. The Frog, I believe, hinted at such upgrades as a possibility in the expansion though.
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